Increased damage bonus (except for on Bow and Fusion Rifle) from 25 percent to 30 percent. Without further ado, here is the latest Destiny 2 patch notes. \d@HJ3l. Fixed a spot where players could hide from danger. If you haven't played Destiny 2 recently, this can be a shock to come back to. Reduced lunge distance benefit while airborne by 25 percent. Fixed an issue where players could sometimes be teleported to higher floors of the tower before the elevator reached them. Some of these exotics include: As things stand right now, the Destiny 2 Anniversary patch is going to be the biggest update of the year. Wanted enemies will no longer spawn in Vanguard playlist or direct launch strikes. And titans are the close quarters class but they dont really have a meaningful upper hand in close quarters. Combatants no longer drop ammo bricks by chance.
These mods are automatically unlocked for all players, and work with all weapons of the appropriate damage type. Later today Destiny 2 will go offline for maintenance. If you used a Special or Heavy weapon and dealt the same amount of damage, you'd get about 2% Super energy instead. Now caps maximum player airborne velocity (to a fairly high value) while active. Bungie has announced that tomorrow (February 21) at 6 PM PST (0200 UTC), Destiny 2 will undergo maintenance for Update 18.104.22.168. Reduced passive range buff in slug mode (i.e. Like the weapon, the total drop chance for each armor piece is unchanged. Bungie has warned that Players will be removed from activities at 8:45 AM (1645 UTC) and be unable to log in until later today at 9 AM (1700 UTC). Now suppresses the target more quickly and reliably on direct impact. If you want to know exactly what the Traveler developer has changed, you should probably have a read of the latest Destiny 2 patch notes. Grenades that were not accessible to a class prior to The Witch Queen launch will still need to be learned from Ikora. Increased base stability stat from 46 to 56. Destiny 2's abilities each have a unique cooldown that Bungie refers to as the variable ability cooldown system. Radar ping duration reduced to 5s after impact. Thank you. Master and Legend difficulty now display the information about which shields are present when you pull out your Ghost, with the rest of the activity modifiers. I have real low intellect which I use to bypass with simple builds and get supers at a good rate. Linger damage per tick reduced by 20 percent. Ward of Dawn can now take damage from Kinetic weapons. Melee abilities with unique cooldowns are listed in a separate table. Players will be removed from activities at 5:45 AM (1345 UTC) and be unable to log in until 8 AM (1600 UTC). Primeval Slayer stacks no longer affect Primeval Envoys, but Primeval Envoys vitality reduced from 2000 to 1000. Aside from the emblem, no items have been removed from the Season Pass, only added. Decreased damage from the caster when shooting your own Nova Bomb. Please read the sidebar rules and be sure to search for your question before posting. Protective Light's damage reduction reduced to 10 percent. For example, Duskfield Grenades recharge in 1:04 minutes while Glacier Grenades take 2:32 minutes to charge. If you're a returning Destiny 2 player, Super energy received an overhaul in the Bungie 30th Anniversary Pack. With an understanding of games for as long as he can remember, Charles has a large interest in understanding what makes things fun. To me it seems more like were better off letting our gun do all the work :/ thats atleast what im gonna do if the intellect armor mod stays the same cost,cause god knows im better off dedicating that into my mobility and strength. Gunsmith Materials, Mod Components, Weapon Telemetry, and Pure Matterglass Lens have been depreciated. Burning Maul and Thundercrash are both base 8:20, not 7:35. The team is working on providing a solution in the near future. However, easily learning new Void abilities comes with a cost: each new ability learned requires large quantities of reprogrammable matter (Glimmer) and a nearby meditation device to expedite the process. On most activities that feature multiple Champion types, we now display a single combined activity modifier (e.g., Barrier and Unstoppable as a single icon) instead of a separate modifier for each one. Vault of Glass rewards set to Powerful. Having your overshield dissipate without taking excess damage will re-enable Super gains from damage received. Some grenades fall outside these cooldowns, which are listed in a separate table. I dont know, I run 100 Intellect, and in an Iron Banner match that went all the way to 150 just now, where I went about 1.5, I still only got one super.
Gfinity Esports is supported by its audience. Fixed an issue in the Scavenger's Den, Excavation Site XII, and The Quarry Lost Sectors on EDZ where bosses names were not showing up. Finishers can now always be performed even when using mods that require Super energy. Moved Deadfall Shadowshot to the tier 4 Super recharger tier (recharges more quickly than previous). Endgame PvP game mode has high ability uptimes, making it difficult for players to figure out exactly when their opponent will get back a particular skill. A new Exotic quest, The Queen Beckons, is available from Shaw Han for players who purchase The Witch Queen expansion. Changed error angle scale from 0.9 to 0.975. Two shots per Super; three with Orpheus Rig equipped. The Strength cooldowns table refers to these abilities with each tier column: Barricades created with Sentinel's Bastion Aspect have the same cooldown as Warlock Rifts.
An issue has been resolved where players on the Guardian Rises mission would not see the Ketch fly-by performance in The Divide if another player on that same mission was already present. Now take 90 percent less damage from PVE combatants. Increased damage vs minors in PvE by 40 percent. Do your weapons feel different? New Movie News, Movie Trailers & upcoming Movie Reviews. Waking Vigil: +6 range, +5 stability, -3 aim assist. Banshee-44 and Ada-1 now offer four mods at a time (Increased from two). These skills include: It didn't end there as Bungie announced additional nerfs to numerous exotic armor that can buff up the regeneration of abilities. Be the first one to comment on this story, 5 best Destiny 2 Exotics for Solar 3.0 Titans, The best Solar 3.0 build for Titans in Destiny 2, 5 Destiny 2 Exotics that changed the Hunter meta (and 5 that are useless even today). Duration of tether mark against players (the red X that is applied to tethered targets) reduced from 30s to 10s. Reduced passive range buff from 2m to 0.5m. Aside from other ability changes, Guardians will see a reduction in skills and aspects that can recharge an ability inside PvP. All new characters will start with the reworked Void 3.0 subclass regardless of class. Each shot now fires a volley of three Void Arrows in a fan that seek to nearby enemies, Suppressing and Weakening them, and making them Volatile. Rahool in the Tower has risen to the challenge and can now decode Umbral engrams. For the time being, we suggest reading this Twitter thread from Bungie Help which details some of the Top Issues Being Investigated by the development team.
Fixed an issue where Shadowshot arrows would immediately delete when impacting a Barrier Champion's shield. After completing the first step in the questline, Zavala will now ask players to play the first mission of The Witch Queen campaign instead of Beyond Light. If you have any overshields activeeven a sliver from Whisper of Rimeyou won't gain any Super energy from taking damage. Existing bindings to these keys have been removed. Upon completion, the quest awards the Exotic Auto Rifle, Sweet Business. The second Sacrifice questline step requiring players to purchase a bounty from Shaw Han has been removed. This system also impacts how much Super energy you get while in combat, but we'll cover that in the next section; it's very complicated. Daybreak cooldown time increased from tier 2 to tier 1. Enabled player search on Stadia via hardware keyboard. Void Invisibility -- You vanish from sight, and do not appear on enemy radar. With that said, it's important to note that Special and Heavy weapons have far better DPS than Primaries. In essence, Bungie can tweak the cooldowns of each ability in Destiny 2 without impacting the cooldown of similar abilities, something that was impossible before the Bungie 30th Anniversary Pack was released. Afflicted combatants have difficulty firing accurately. Shaw will no longer offer repeatable bounties to new characters before they have finished A Guardian Rises, saving New Lights valuable Glimmer. Updated out of band stats for old 150 RPM Hand Cannons. Increased the damage dealt by guarding with a transmutation sphere by 66 percent (30 percent against players). Kills restore you to full health, grant grenade energy, and extend Devour. Also with the energy generated from kills, it's honestly felt like I've been getting supers faster since the patch despite running lower Intellect. Fixed an issue causing this projectile melee to behave as a physical melee. Unchanged vs. PVE combatants. The Spoils of Ishtar emblem now can now track raid statistics. My knee-jerk reaction is feeling like speccing for Intellect is just doesnt feel good. Display calibration settings are now stored per-platform: PC, Xbox One, Xbox Series S and X, PS4, PS5, and Stadia. when aiming down sights) from 1.25m to 0.5m (pellet mode is unaffected). Dealing and taking damage aren't your only two ways of earning Super energy. To make this article and the Strength cooldowns table easier to read, we're going to clump most melee abilities into tiers. I'd assume it's because one of the trees gives health back on kills, and leaves sunspots behind which extend your super and can get additional kills. Later today at 8 AM PST (1600 UTC), Destiny 1 and 2 will undergo server maintenance to release Hotfix 22.214.171.124. Damage vs. combatants increased to compensate. Now increases damage falloff start and end distances by 20 percent (except on Shotgun, Sniper Rifle and Fusion Rifle). Looking at you, Powder Blue. Overkill damage does not grant additional Super energy. through links on our site, we may earn an affiliate commission.
The rules of Gambit are now displayed in an activity modifier on Gambit and Gambit Freelance. Dire Promise: +4 range, +3 stability, -4 aim assist. As noted by Bungie, Players using the PS4 version of Destiny 2 will be required to download all associated Destiny 2 Required Content before playing The Witch Queen.